EdGE is researching how players of Zoombinis build knowledge about computational thinking,
the process of formulating a problem and expressing a solution in a way a computer—human or machine—could carry out.
Players practice problem decomposition, pattern recognition, abstraction, and algorithm design.
We're just wrapping up a year of data collection... check back later for updates and next steps.
If you are an administrator or teacher with specific questions, please contact Kelly Paulson.