Information, discussion, and professional development activities for teachers involved in the Building Systems from Scratch project.

Session 1: Orientation (Solo work - 4 hrs)

Summary: Prior to the PD workshop, teachers complete an assignment that familiarizes them with the design features of the Scratch programming environment.

Click here to go to assignments.

Coming Soon!

Here you will find links to THREE studios that have been curated by Amy, Jackie and friends at Northeastern, as follows:

* Building Systems Template Studio:
The template studio contains examples of how to code game elements like menus and charts.

* Building Systems Game Genres Studio:
The genre studio contains examples of games made in different genres.

* Building Systems Private Studio:
This studio contains some previous games that students have made.

We’d like you to choose one (or more!) of the following options to do, then post a link to the resulting product, and your response.

1. Choose 3 games in the Private studio that you enjoyed playing or found appealing. From these, choose one game that you think shows a balance between reality (= climate content), meaning (= learning), and play (= engagement).  Explain why.   

2. Pick one game in the genres studio and explain how you could make it an educational game. (You could actually remix it if you have time.)

3. Choose one game in the Private studio, and change a game mechanic. Explain what you did and why.

4. Choose some elements in the template studio and create a system that has a feedback in it. Describe what was easy to do, and what was challenging.

Click here to post responses!



Video clips

Context for videos

Coding isn’t just for computer whizzes, says Mitch Resnick of MIT Media Lab — it’s for everyone. In a fun, demo-filled talk Resnick outlines the benefits of teaching kids to code, so they can do more than just “read” new technologies — but also create them. (Filmed at TEDxBeaconStreet.)